![]() It would add some neat effects to the way the opponent is KO'd, and give it a dramatic effect no less. Whenever the opponent is hit with a very strong, guaranteed KO attack, there should be a moment where that area goes into a "Negative Zone", with an accompanying fading out and fading in of the music and an accompanying raising and lowering sound. In the main menu, you should have stars that move around at random directions in the background and in random amounts and speeds. Other than the Crusade Air Dodge having you act an attack out of it quickly, I have a few other neat suggestions:
0 Comments
Leave a Reply. |